Digico External SGS1 DiGiCo/Waves Package (X-WAVES-E2)
Includes: Waves SGS1 (WSGS) Sound Grid Server Rack 2U,
5 Port Ethernet Switch x 1, 1M x 2 & 5M x 1 CAT5e cables)
Note: Plug-Ins not included
A host platform for Waves audio processing plug-ins, designed especially for live sound applications. It provides a software equivalent to outboard hardware processing Racks, and is integrated with your SD console software. The Waves package consists of both hardware and software upgrades for the SD Console, and allows users to run low latency Waves plugins on the console.
The control of the plugins is full integrated into the SD environment through the MultiRack interface, and the processing for the plugins is handled by a Waves SoundGrid Server. Waves MultiRack provides the ability to use 16 mono or stereo racks in the SD8 and SD9, and 32 mono or stereo racks in the SD7.
Each of the racks can contain a chain of up to 8 plugins. The Waves SoundGrid system delivers low latency I/O at less than 1ms. Depending on the specific plugins used within each rack, the latency may then increase; some plugins use look-ahead algorithms which inherently add latency, while others may take a few samples to process the audio.
SoundGrid SGS1 Server One
Ideal for venues of any size, Waves Server One for SoundGrid systems is a rackmount unit which packs a whopping 8 GB of RAM plugin processing power.
SoundGrid is an Audio-over-Ethernet networking and processing technology developed by Waves. SoundGrid provides extremely low-latency, high-channel-count audio processing using standard Intel CPUs and 1 Gbps Ethernet networks for studio, live sound, and other real-time professional audio applications. Real-time audio processing is performed on standard Intel-based plugin servers, running a Waves-customized real-time version of Linux.
Audio Transport and System Control
SoundGrid is a proprietary Ethernet Layer 2 Protocol and EtherType. Audio is transported and routed between networked I/O devices and is processed on plugin servers connected to the same network. The I/O device converts SoundGrid packets to standard and proprietary audio protocol schemes.
Taking advantage of todays extraordinary CPU power and the memory capabilities of Native processing, SoundGrid runs on standard CPUs under custom-optimized Linux OS, resulting in predictability, stability and low latency that were previously exclusive to dedicated DSP-based systems. Consequently, SoundGrid can run hundreds of compatible Waves and third-party plugins in real time, as well as extremely CPU-intensive plugins that are beyond the capabilities of DSP-based systems.
Separate computers form the basis of the SoundGrid processing ability:
- SoundGrid server(s) CPUs dedicated exclusively to audio processing running a customized Linux OS that is optimized for audio processing.
- SoundGrid host a
This division of labor between an audio processing server for plugin processing and a host computer for DAW processing is the key to the high performance, stability and low latency achieved by SoundGrid.
Audio is interfaced with SoundGrid by integrating a SoundGrid-programmed FPGA (Xilinx Spartan 3) into a mixing consoles I/O ports. The FPGA receives I2S or other audio signal formats and converts them to the SoundGrid format. The FPGA is also used to transfer control messages between control nodes external to the SoundGrid network and the SoundGrid control application.
SoundGrid audio processing, connections, system configuration and monitoring are controlled by Waves SoundGrid Studio System software (the SoundGrid Studio Application, the SoundGrid ASIO/Core Audio driver, the eMotion ST mixer, and StudioRack for studio or MultiRack for live environments).
System configuration data is part of the SoundGrid protocol, allowing users to:
- Connect and route audio between system components
- Configure I/O devices
- Configure plugin servers
- Set system sample rate, block size, and latency
- Monitor and control system and component status
- Set redundancy and recovery modes
SoundGrid systems can be easily configured for optimal effectiveness per channel count, processing capabilities, routing and sample rate, and are easily expanded by adding I/Os or processing devices as required.
Third-Party Hardware and Software Compatibility
SoundGrid is a protocol for real-time, low-latency audio processing and networking. It enables applications such as MultiRack and SoundGrid Studio and DAW plugins such as StudioRack to share and control I/O devices and servers across a network. It brings flexibility, quality and economy to work environments ranging from simple project studios to complex networked recording and broadcast companies.
The SoundGrid infrastructure is open to third-party hardware and software developers alike. Waves is working closely with additional plugin vendors and several hardware manufacturers in order to
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